The Creation of The Plunge Of Sludge
It all started a year ago, my final year in High School. Throughout my 4 years in High School I always wanted to create a game project before I graduated. After many prototypes and failed projects I ended up on an idea for a metriodvania bullet hell. This would eventually become The Plunge Of Sludge and it was very different when it first started.
My plans were to make a preset map (with a minimap as shown in one the screenshots) and have a few different guns and hats. At that point in time I didn't even think about adding "Trinkets", which are important items in The Plunge Of Sludge that I can't imagine the game without them.
The game was very bare bones and very unfinished, but some things from that point in time just stuck with the game up until today. For example, the animations for the main character has remained unaltered from the time it was created a year ago. Eventually after only adding a few guns and hats I stepped away from the project because I didn't have any desire to finish it.
After working on more prototypes and even joining other dev teams I decided to go back to the project and turn it into a small rougelite project, inspired by my growing love for the genre (Ex. Binding Of Issac). This is when I truly started to invest a lot of my time into the project and turned it into the game you see today! While I continue to the work on the game I will write more of these posts showcasing old builds and ideas of the game all the way until launch!
-socks
Get The Plunge Of Sludge
The Plunge Of Sludge
A short and sweet roguelite with 300+ items.
More posts
- The Plunge Of Sludge is free now1 day ago
- THE PLUNGE OF SLUDGE IS OUT!22 days ago
- Release Date Change25 days ago
- The Plunge Of Sludge releases on 11/5/2024!39 days ago
- 300+ Items and State Of Development41 days ago
- Early Beginnings Of The Plunge Of Sludge58 days ago
- New build out66 days ago
- DEMO OUT!68 days ago
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